Use the Pick Away Weave Play to run down the clock and then take the last shot of the quarter, half, or game. The three perimeter players - O1, O2, O3 - pass one way and then screen opposite. They continue this weave until time runs down and you want to get off the last shot (probably about 8-10 seconds left). As time runs down, you can run one of the following two plays. It is wise to have a name for each so you or your players can call it out and know what is to be … [Read more...]
Ballscreen Dribble Drive Kick Out Play
This play is designed to get a quick shot attempt. It might be most useful in end-of-game situations where a quick 3-pointer is wanted but a 2-pointer is okay as well. The players set up with a good three-point shooter in each corner and two good screeners at the elbow area. The point guard is bringing the basketball upcourt. As O1 brings it across midcourt, O4 and O5 step out to set an on-ball screen. O1 has the option to use either screener (in our diagram, he is going to his … [Read more...]
Flare Iso Pick and Roll Play
The Flare Iso Pick and Roll Play can be a very useful quick hitter coming out of a timeout or even at the end of a quarter or game. This play can be used when a 3-point shot is needed or when you simply want to isolate a guard on the wing with the option to drive or use the pick and roll. The players set up in a box formation with the point guard at the top. The play is initiated when O4 sets a backscreen for O3 who cuts out to the wing. At the same time, O5 sets a backscreen for O2 who cuts … [Read more...]